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play.api.db.evolutions

OfflineEvolutions

object OfflineEvolutions

Can be used to run off-line evolutions, i.e. outside a running application.

Source
Evolutions.scala
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  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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  3. final def ==(arg0: Any): Boolean
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  4. def applyScript(appPath: File, classloader: ClassLoader, dbApi: DBApi, dbName: String, autocommit: Boolean = true, schema: String = ""): Unit

    Computes and applies an evolutions script.

    Computes and applies an evolutions script.

    appPath

    the application path

    classloader

    the classloader used to load the driver

    dbApi

    the database api for managing application databases

    dbName

    the database name

    schema

    The schema where all the play evolution tables are saved in

  5. final def asInstanceOf[T0]: T0
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  6. def clone(): AnyRef
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  15. final def notifyAll(): Unit
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  16. def resolve(appPath: File, classloader: ClassLoader, dbApi: DBApi, dbName: String, revision: Int, schema: String = ""): Unit

    Resolve an inconsistent evolution.

    Resolve an inconsistent evolution.

    appPath

    the application path

    classloader

    the classloader used to load the driver

    dbApi

    the database api for managing application databases

    dbName

    the database name

    revision

    the revision

    schema

    The schema where all the play evolution tables are saved in

  17. final def synchronized[T0](arg0: => T0): T0
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  19. final def wait(): Unit
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  20. final def wait(arg0: Long, arg1: Int): Unit
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  21. final def wait(arg0: Long): Unit
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