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java.lang.Objectplay.Invoker
public class Invoker
Run some code in a Play! context
| Nested Class Summary | |
|---|---|
static class |
Invoker.DirectInvocation
A direct invocation (in the same thread than caller) |
static class |
Invoker.Invocation
An Invocation in something to run in a Play! context |
static class |
Invoker.Suspend
Throwable to indicate that the request must be suspended |
| Field Summary | |
|---|---|
static ScheduledThreadPoolExecutor |
executor
Main executor for requests invocations. |
| Constructor Summary | |
|---|---|
Invoker()
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| Method Summary | |
|---|---|
static Future |
invoke(Invoker.Invocation invocation)
Run the code in a new thread took from a thread pool. |
static Future |
invoke(Invoker.Invocation invocation,
int seconds)
Run the code in a new thread after a delay |
static void |
invokeInThread(Invoker.DirectInvocation invocation)
Run the code in the same thread than caller. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static ScheduledThreadPoolExecutor executor
| Constructor Detail |
|---|
public Invoker()
| Method Detail |
|---|
public static Future invoke(Invoker.Invocation invocation)
invocation - The code to run
public static Future invoke(Invoker.Invocation invocation,
int seconds)
invocation - The code to runseconds - The time to wait before
public static void invokeInThread(Invoker.DirectInvocation invocation)
invocation - The code to run
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