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o

akka.http.play

WebSocketHandler

object WebSocketHandler

Source
WebSocketHandler.scala
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  10. def handleWebSocket(upgrade: UpgradeToWebSocket, flow: Flow[Message, Message, _], bufferLimit: Int, subprotocol: Option[String]): HttpResponse

    Handle a WebSocket

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  13. def messageFlowToFrameFlow(flow: Flow[Message, Message, _], bufferLimit: Int): Flow[FrameEvent, FrameEvent, _]

    Convert a flow of messages to a flow of frame events.

    Convert a flow of messages to a flow of frame events.

    This implements the WebSocket control logic, including handling ping frames and closing the connection in a spec compliant manner.

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Deprecated Value Members

  1. def handleWebSocket(upgrade: UpgradeToWebSocket, flow: Flow[Message, Message, _], bufferLimit: Int): HttpResponse

    Handle a WebSocket without selecting a subprotocol

    Handle a WebSocket without selecting a subprotocol

    This may cause problems with clients that propose subprotocols in the upgrade request and expect the server to pick one, such as Chrome.

    See https://github.com/playframework/playframework/issues/7895

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    @deprecated
    Deprecated

    (Since version 2.7.0) Please specify the subprotocol (or be explicit that you specif None)

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